Fantasy
A fantasy world filled with magic and mysteries.
Author's Note:
Suggested starting locations:
- Start in a small village: the Glistening Grove Tavern, The Prism Hearth
- Start in a big floating arcane city: Aether Spire Dock (skyships), the Arcane Gatehouse (teleportation circles), Threshold Spire (magical gateways), The Mystic Mug (tavern)
- Secluded elven druids and rangers: the Hall of Arrows, the Canopy Gardens
A work-in-progress world, map background made with Azgaar's Fantasy Map Generator.
Played | 12 times |
Cloned | 0 times |
Created | 131 days ago |
Last Updated | 12 days ago |
Visibility | Public |

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Animal
Animal

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Aasimar
Aasimar are mortals who carry a spark of the Upper Planes within their souls.
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Tiefling
Infernal heritage with a natural affinity for dark magics.
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Human
The most versatile and varied of races, without specific strengths or weaknesses.
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Half-Orc
Brute strength combined with human adaptability.
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Halfling
Small, nimble and resourceful, able to easily evade danger.
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Half-Elf
Sharing characteristics of both humans and elves, versatile and adaptable.
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Gnome
Small, curious, and inventive, skilled in arcane arts.
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Elf
Graceful and wise, with an affinity for nature and magic.
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Dwarf
Stout and strong, skilled in metalwork and masonry.
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Dragonborn
Born of dragons, these creatures are large and in charge, with a breath weapon.