History

Origin & The Raising

Levithal’s founding is braided with myth and ritual. Songs credit Aurelina, the Radiant Conflux, with blessing the east coast of Velarion and making the island a place where magic clings to soil and stone. Whether miracle or metaphor, this belief shaped the first great undertaking: the Rite of the Anchor, a collaborative ritual that bound wizardly wards to sorcerous lifeforce and literally lifted the city into the sky. From that moment Levithal was both wonder and responsibility — an engineered isle whose continued existence depended on shared arcane stewardship.

First Era — Limited Arrival

For decades the city was effectively inaccessible to ordinary travelers. Only those who could fly or those with teleportation magic could reach Levithal, making it an exclusive bastion of the magically adept. This isolation preserved early experiments and institutions but also bred resentment and myth among mainland folk.

Arcane Spire & Seat of Unity

One of Levithal’s earliest and most enduring constructions was the @Arcane Spire of Levithal, a towering citadel that served as residence, laboratory, and government. Its summit holds the @Council Room, neutral ground where the @Circle of Arcanists and the @Crimson Veil convene. Beneath that hall lay private chambers, workshops, and offices for the city’s senior wizards and sorcerers: a vertical city of power and protocol.

@Sanctuary of the Radiant Conflux

Built early in Levithal’s rise, the Sanctuary of the Radiant Conflux anchored the city’s spiritual life. Part temple, part research center, it honored Aurelina’s ideal of unity between arcane paths. The Sanctuary codified the ethic that guided Levithal: magic is a public responsibility. Its scholars preserved ritual, its clerics sanctified civic rites, and its festivals knitted the city’s many practitioners into a shared culture.

Transportation & Opening the City

As the island stabilized and its leaders sought sustainable growth, Levithal’s access widened in stages:

  • First: only flight and personal teleportation allowed approach — Levithal was insulated and elite.

  • Then: inventive captains and guildwrights collaborated with city mages to build enchanted airships. Skycraft began regular runs to coastal docks and private platforms along Velarion, bringing traders, artisans, and adventurers.

  • Later: to extend reliable, controlled access, the city developed a network of arcane gates activated by ancient runes. These gates linked Levithal to selected points across Velarion, offering efficient transit while remaining politically and magically regulated. Teleportation circles remained, but were turned into a specialized system — available to institutions and authorized users only — preserving a balance between openness and security.