Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |

Dune
Area
Details
Size | 0 |
Type | City |
Coordinates | (136, -2464) to (283, -2377) |
Description
Dune is a vibrant city that embodies the cultural fusion of the Khajiit and Bosmer. Nestled at the junction of the northern deserts and verdant forests of Anequina, this significant city serves as a bustling hub of trade and military might. Its markets overflow with exotic goods, showcasing the unique blessings of both arid and lush landscapes, while the architectural styles reflect a harmonious blend of desert resilience and forest elegance. Dune is not just a meeting point for commerce but also a bastion of Khajiiti traditions and spirituality, deeply rooted in its rich history.