Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |

Orsinium
Area
Details
Size | 0 |
Type | City |
Coordinates | (-3991, 5160) to (-3821, 5272) |
Description
Orsinium, the City of the Orcs, stands as a testament to the resilience of the Orsimer. Nestled in the rugged mountainous terrain between High Rock and Skyrim, this fortress-city is a cultural and political stronghold, showcasing the Orcs' fierce warrior traditions and unparalleled craftsmanship. Its strong stone walls and defensive architecture reflect both its tumultuous history and the determination of its people to reclaim their homeland. Despite its past upheavals, Orsinium symbolizes Orcish unity and strength, drawing Orcs from all corners of Tamriel who seek to carve out a lasting legacy in a world that has often turned against them.