Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |

Thorn
Area
Details
Size | 0 |
Type | City |
Coordinates | (7416, -2066) to (7504, -2005) |
Description
Thorn is a secluded and fortified city known for its imposing defenses and rich history of conflict. Surrounded by dense swamps and marshlands, it stands as a resilient political center in Black Marsh, governed by powerful Argonian leaders loyal to their ancestral lands. The city’s traditions reflect a deep connection to the spiritual nature of the Hist, making its culture vibrant yet resistant to outside influence. Despite its isolation, Thorn's strategic importance positions it as a key player in the region’s politics and defense.