Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |

Northern Blackmarsh
Area
Details
Size | 0 |
Type | Province |
Coordinates | (4747, -3539) to (6682, -693) |
Description
Black Marsh, also known as Argonia, is a vast and mysterious province in the southeastern part of Tamriel, known for its dense swamps, murky marshlands, and thick jungles. It is the homeland of the Argonians, a reptilian race uniquely adapted to thrive in this challenging environment. The province is largely uncharted and considered dangerous by outsiders due to its treacherous terrain, hostile wildlife, and deadly diseases that are prevalent in the swamps.