Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |

Southeastern Sea of Ghosts
Area
Details
Size | 0 |
Type | Ocean |
Coordinates | (4494, 5616) to (9999, 7313) |
Description
The Sea of Ghosts is a frigid and perilous ocean that lies to the north of Tamriel, acting as a daunting boundary between the known world and the icy remoteness of Atmora. This treacherous body of water is steeped in legends of lost ships and ghostly apparitions, while its perilous currents and shifting ice floes present a constant threat to the unsuspecting sailor.