Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Shivering Isles
Area
Details
Size | 0 |
Type | Realm of Oblivion |
Coordinates | (1004, -9984) to (1488, -9504) |
Description
The Shivering Isles, also known as the Madhouse, is the Daedric realm of Sheogorath, the Prince of Madness. It is split into two distinct regions: Mania, embodying vibrant creativity and euphoria, and Dementia, representing despair and paranoia. The land mirrors its patron’s chaotic and unpredictable nature, with striking contrasts between its lush, surreal landscapes and its dark, oppressive swamps. The Isles are inhabited by various creatures, including the golden Saints and dark Seducers, and by mortals who have been drawn into Sheogorath's realm, often succumbing to madness. At the heart of the Isles stands the city of New Sheoth, divided into Bliss and Crucible, reflecting the duality of Mania and Dementia.