Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Deadlands
Area
Details
Size | 0 |
Type | Realm of Oblivion |
Coordinates | (1502, -9986) to (1991, -9509) |
Description
The Deadlands is a harsh and inhospitable plane of Oblivion ruled by Mehrunes Dagon. It is a realm of eternal fire, molten rivers, and jagged volcanic terrain. The skies are darkened by smoke and ash, with occasional fiery eruptions. Massive Daedric towers pierce the horizon, serving as fortresses for Dagon’s minions, including Clannfear, Dremora, and Scamps. The Deadlands are designed to reflect Dagon's nature, embodying destruction, conquest, and the raw, chaotic power of change. Mortals unlucky enough to enter this realm face endless torment, and the only respite is through Dagon’s conquest or escape.