Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Ashpit
Area
Details
Size | 0 |
Type | Realm of Oblivion |
Coordinates | (2505, -9986) to (2989, -9507) |
Description
The Ashpit is the desolate realm of Malacath, characterized by an endless expanse of swirling ash, choking dust, and oppressive heat. It is a place of stark barrenness, reflecting Malacath’s domain over exile, hardship, and struggle. The realm is a harsh and unforgiving wasteland, where survival is a constant battle against the environment. The Ashpit is devoid of beauty, with its cracked, barren terrain, suffocating air, and a heavy atmosphere of despair and defiance. Despite its harshness, the Ashpit embodies resilience and perseverance, values central to Malacath’s followers, particularly the Orcs and those cast out from society.