Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Seyda Neen
Area
Details
Size | 0 |
Type | Village |
Coordinates | (5199, 2612) to (5250, 2635) |
Description
Seyda Neen is a humble port village located in the southern Bitter Coast region of Vvardenfell, serving as the primary entry point for travelers and immigrants arriving by sea. Dubbed the “Gateway to Vvardenfell”, the village is often the first sight newcomers see when setting foot on the volcanic island. Despite its small size, Seyda Neen thrives on maritime trade, fishing, and the collection of marshland resources such as muck sponge and marshmerrow. Its proximity to the swamps has earned it the less flattering nickname, “Swamp Fever Capital of the World”, due to the frequent outbreaks of disease from the surrounding marshes.