Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
The Imperial City Prison
Area
Details
Size | 0 |
Type | |
Coordinates | (1654, 876) to (1699, 913) |
Description
The Imperial City Prison is a grim and imposing structure located along the southern wall of the Imperial City, separate from the city’s other bustling districts. Known for its high security and stark conditions, it houses a wide range of inmates, from petty thieves to dangerous criminals and even political dissidents. The prison is operated by the Imperial Legion, whose guards are vigilant in maintaining order. Its subterranean cells are damp, dark, and reinforced with heavy iron bars, while the upper levels contain administrative offices and a barracks for the Legionnaires stationed there. Stories of escapes are rare, and the prison is infamous for its isolation—both physical and emotional—for those confined within its walls.