Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Frostvale
Area
Details
Size | 0 |
Type | Village |
Coordinates | (718, 2260) to (761, 2285) |
Description
Frostvale lies west of Bruma, perched on the edge of the Jerall Mountains, where snow-covered forests and jagged peaks dominate the landscape. The village thrives on hunting, timber harvesting, and fur trading, with its hardy inhabitants accustomed to the harsh mountain climate. Frostvale’s hunters are renowned for their skill, often supplying Bruma and other northern settlements with game, pelts, and finely crafted bows. Despite its remote location, Frostvale is a vital stop for adventurers heading into the mountains, offering shelter, supplies, and local lore about the ancient ruins and hidden dangers scattered throughout the region.