Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Harlun’s Watch
Area
Details
Size | 0 |
Type | |
Coordinates | (3133, 531) to (3175, 555) |
Description
Harlun’s Watch, a small village south of Cheydinhal, is renowned for its skilled hunters and trappers who make their living from the dense forests surrounding the settlement. Its proximity to Morrowind brings a subtle Dunmer influence to the village’s culture and architecture. Harlun’s Watch thrives on the trade of furs, wild game, and finely crafted leather goods, supplying Cheydinhal and beyond. While peaceful by day, the village is known for eerie legends of strange lights and shadowy figures in the nearby woods, drawing adventurers and mystery-seekers to its outskirts. The villagers, resilient and self-sufficient, maintain a deep respect for the forest that sustains them, even as whispers of forgotten ruins and hidden shrines persist.