Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Alavelis
Area
Details
Size | 0 |
Type | Town |
Coordinates | (8692, 1146) to (8739, 1169) |
Description
Alavelis is a small but industrious mining town located in the southeastern region of the Telvanni Peninsula, renowned for its glass mine, a rare and valuable resource highly sought after across Morrowind and beyond. The mine, long abandoned due to political strife and dangerous working conditions, was recently reopened under the command of a powerful Telvanni master, bringing new life and prosperity to the town. Alavelis is home to hardworking miners, merchants, and mages, many of whom serve the local Telvanni lord in exchange for protection and arcane knowledge. Despite its renewed success, Alavelis is not without its dangers—rumors of subterranean creatures and hidden Daedric shrines within the mines keep the townsfolk wary.