Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Dhalmora
Area
Details
Size | 0 |
Type | Village |
Coordinates | (7351, 1040) to (7392, 1064) |
Description
Dhalmora is a peaceful Argonian town nestled in the marshy lowlands of eastern Bal Foyen, a coastal region in Morrowind. Known for its close-knit community and deep connection to the land, Dhalmora thrives on fishing, marshland farming, and trade with neighboring Dunmeri settlements. Despite historical tensions between the Argonians and the Dunmer, Dhalmora has maintained a fragile peace, serving as a vital hub for both cultural exchange and economic cooperation. The town’s residents are skilled in watercraft, herbalism, and the ancient Argonian tradition of hist worship. Dhalmora is also renowned for its vibrant markets, where goods such as marsh spices, fish, and handmade crafts are traded. While its exterior may seem humble.