Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Selfora
Area
Details
Size | 0 |
Type | Town |
Coordinates | (7109, -53) to (7174, -19) |
Description
Selfora is a small but bustling town located in eastern Deshaan, just east of the grand city of Mournhold. Known for its skilled artisans and bustling market, Selfora serves as a vital waypoint for traders traveling between the heart of Morrowind and the eastern plains. The town’s proximity to ancient Velothi ruins and hidden crypts adds an air of mystery, attracting scholars, adventurers, and relic hunters. Despite its modest size, Selfora is a melting pot of Dunmeri culture, where traditional crafts, spiritual practices, and daily commerce thrive. The town also plays a key role in supporting the Ebonheart Pact, supplying goods, weapons, and provisions to nearby military outposts, including the formidable Tal'Deic Fortress.