Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 358 times |
Cloned | 76 times |
Created | 121 days ago |
Last Updated | Yesterday |
Visibility | Public |
Senchal’s Refuge
Area
Details
Size | 0 |
Type | Village |
Coordinates | (136, -3257) to (185, -3232) |
Description
Senchal’s Refuge was founded centuries ago as a safe haven for merchants and wanderers traveling through the arid lands east of Orcrest. Built around a rare desert oasis, the village thrives as a waypoint where weary travelers can find shelter, trade supplies, and hear the latest news from the wider world. The inhabitants, a mix of nomadic and settled Khajiit, maintain a deep reverence for the land, ensuring that the oasis remains unspoiled. While not as large as some neighboring settlements, Senchal’s Refuge is known for its warm hospitality, strong community bonds, and skilled artisans who craft unique desert textiles and wares.