Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Faryl Atheron
Level 1 Dunmer Commoner -
Faryl Atheron is a stoic Dunmer farmhand from Windhelm, burdened by societal marginalization yet committed to his family and work.
Details
Race | Dunmer |
Class | Commoner |
Level | 1 |
Alignment | |
Pronouns | He/Him |
Location | 2432, 5319 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Septims | 0 |
Silver coins | 0 |
Copper coins | 0 |
appearance
A male Dunmer with a lean, weathered frame, ash-gray skin, and crimson eyes that carry a weary, distant gaze. He wears simple, earth-toned farm clothes designed for labor, and a modest iron dagger hangs at his side. His posture is slightly stooped, reflecting the weight of physical labor and societal marginalization.
personality
Faryl is a man of few words, his demeanor marked by stoicism and a subdued bitterness. He seldom speaks of his discontent, but his actions and occasional remarks reveal a deep-seated frustration with his circumstances. He values hard work and familial duty, yet the societal barriers he faces as a Dunmer in Windhelm have instilled in him a sense of resignation. While not overtly confrontational, Faryl's quiet defiance manifests in his unwavering commitment to his work and his family, even as he navigates a world that often seems indifferent to his struggles.
backstory
Faryl resides in Windhelm's Gray Quarter, sharing the Atheron Residence with his siblings, Aval and Suvaris. Unlike Aval, who runs his own market stall, Faryl works at Brandy-Mug Farm under the employ of Bolfrida, a Nord farmer. He harbors a quiet resentment about his position, feeling the sting of having to 'work for a Nord' to make ends meet. Despite this, he continues his labor, driven by necessity and a desire to provide for his family. In the evenings, he often seeks solace outside the New Gnisis Cornerclub, perhaps finding brief respite in the company of fellow Dunmer and the familiar warmth of shared stories and drinks.
Stats
Strength
12
Dexterity
10
Constitution
14
Intelligence
10
Wisdom
12
Charisma
8
Armor Class
12
Max HP
10
Speed
30
HP
10 / 10 HP
XP
00 XP299
Level 1
Equipped Items
Spellbook
Faryl Atheron is not a spellcaster.