The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Malthyr Elenil
Malthyr Elenil
Level 1 Dunmer Commoner -
Malthyr Elenil is a pragmatic Dunmer pawnbroker in Windhelm, shaped by hardship and committed to advocating for his community.
Details
RaceDunmer
ClassCommoner
Level1
Alignment
PronounsHe/Him
Location2461, 5493
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Septims0
Silver coins0
Copper coins0
appearance
A male Dunmer with a lean build and deep red eyes, dressed in simple farm clothes and boots suitable for his role at the New Gnisis Cornerclub. An iron dagger rests at his side, more a tool than a weapon. His posture is upright, and his movements are deliberate, embodying the discipline and endurance forged through years of adversity.
personality
Malthyr is pragmatic and introspective, his demeanor shaped by years of marginalization. He often reflects on the plight of the Dunmer in Windhelm, remarking, "I thought the Gray Quarter would be a haven for my kind. I was wrong." He is critical of the city's leadership, noting that Ulfric Stormcloak tolerates the Dunmer but does little to improve their conditions. Despite his grievances, Malthyr remains committed to his community, engaging with figures like Brunwulf Free-Winter in hopes of advocating for better treatment of the Dunmer populace.
backstory
Malthyr serves as a pawnbroker and assistant at the New Gnisis Cornerclub in Windhelm's Gray Quarter, working under Ambarys Rendar. He leads a modest life, sleeping on the top floor of the cornerclub and spending his days tending to the establishment. Despite his aspirations, a known bug prevents him from officially taking over the bar if Ambarys is absent. Malthyr is deeply aware of the systemic discrimination faced by the Dunmer in Windhelm, often expressing his discontent with their living conditions. He has ties to the community and is reluctant to leave, stating that it's more trouble to pack up and leave than it is to stay, and besides, Ambarys can't run the cornerclub on his own.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
13
Wisdom
15
Charisma
10
Armor Class
12
Max HP
8
Speed
30

HP

8 / 8 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
Malthyr Elenil is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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