Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Calcelmo
Level 12 Altmer Mage -
Calcelmo is a brilliant and obsessive High Elf Mage, deeply immersed in Dwemer archaeology, with a passion for discovery that often clashes with his insufferable pride and impatience.
Details
Race | Altmer |
Class | Mage |
Level | 12 |
Alignment | |
Pronouns | He/Him |
Location | -3222, 5123 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Septims | 0 |
Silver coins | 0 |
Copper coins | 0 |
appearance
A male High Elf Mage with burnished gold skin, a thin wiry frame, and a narrow face lined with wrinkles. His silver-white hair is neatly combed back and kept short, though often disheveled from long hours of study. His deep-set amber eyes gleam with obsession and irritation. He wears finely tailored mage robes in deep red and gold, adorned with Dwemer geometric patterns, and a Dwemer-forged pendant hangs from his neck. Dust, ink, and fragments of old stone cling to his sleeves.
personality
Calcelmo is brilliant, obsessive, and often insufferably prideful. He speaks with clipped precision, clearly enunciated and laced with irritation when addressing those he considers less educated—which is most people. He values structure, silence, and academic integrity above social niceties, and he tends to treat interruptions with barely concealed contempt. Yet, beneath the arrogance lies genuine passion—his love for discovery is as sincere as his disdain for bureaucracy and distraction. Calcelmo is not cruel, but he is deeply impatient and notoriously inflexible. He views his work not only as personal achievement but as a duty to preserve the knowledge of the Dwemer, a people he reveres more than most living cultures. Though he often clashes with the Jarl’s court and even his nephew, Calcelmo remains an irreplaceable pillar of Markarth’s intellectual power. In a city of stone and silver, he is the mind beneath the mountain—tireless, brilliant, and buried in dust.
backstory
Born in the Summerset Isles to a respected noble family, Calcelmo turned his back on political life early in favor of arcane study, particularly Dwemer archaeology—a passion that earned him ridicule from more traditional mages. Undeterred, he carved out a reputation through his work and ultimately secured a position as court mage of Markarth, due in no small part to his obsession with the Nchuand-Zel ruins beneath Understone Keep. There, he established a lab, museum, and personal excavation project, aided by his nephew Aicantar and a small staff of research assistants and guards. He is the author of the seminal book series Dwarves, widely regarded as the most comprehensive study on the subject. His current obsession—deciphering the Falmer language—has pushed him deeper into academic isolation. While his contributions to the field are immense, so too are the lengths he’ll go to protect them, even locking down the museum to keep his findings away from rival scholars.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
20
Wisdom
16
Charisma
12
Armor Class
15
Max HP
80
Speed
30
HP
80 / 80 HP
XP
100,000100,000 XP119,999
Level 12
Equipped Items
Spellbook