Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight10.00 lb.
Cost50000.00 Gold Septims
Description
This magic weapon grants a +1 bonus to attack and damage rolls. Giant’s Bane: You must be wearing a belt of giant strength and gauntlets of ogre power to attune to it. If either is removed, attunement ends. While attuned and holding the weapon, your Strength increases by 4 (max 30). When you roll a 20 on an attack against a giant, it must make a DC 17 Con save or die. The hammer has 5 charges. You can spend 1 charge to throw it (range 20/60 ft.). On a hit, it creates a thunderclap.
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Legendary |
Weight | 10.00 lb. |
Cost | 50000.00 Gold Septims |