Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight0.05 lb.
Cost500.00 Gold Septims
Description
While wearing this ring, you are immune to magic that reads thoughts, detects lies, alignment, or creature type. Telepathic communication with you is blocked unless you allow it. As an action, you can make the ring invisible until you choose to reveal it, remove it, or die. If you die while wearing it, your soul enters the ring (if it's empty), where you may remain or pass on. While in the ring, you can telepathically speak to the current wearer, and they cannot block this communication.
Details
Type | Gear |
Category | Ring |
Rarity | Uncommon |
Weight | 0.05 lb. |
Cost | 500.00 Gold Septims |