Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight6.00 lb.
Cost30000.00 Gold Septims
Description
This jeweled helm holds 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Removing a gem destroys it, and the helm loses its magic when all are gone. While wearing it: Cast daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby) using an action (DC 18); the gem is destroyed on use. If it has at least 1 diamond, undead within 30 ft. take 1d6 radiant damage at the start of their turn. With at least 1 ruby, you gain fire resistance.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Very Rare |
Weight | 6.00 lb. |
Cost | 30000.00 Gold Septims |