Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight4.00 lb.
Cost5000.00 Gold Septims
Description
This magic quarterstaff has 10 charges. As an action, you can spend 1 charge to cast charm person, command, or comprehend languages using your spell save DC. If you fail a save against an enchantment spell that targets only you, you can succeed instead (once per dawn). If you succeed on such a save, you can use your reaction to spend 1 charge and turn the spell back on its caster. The staff regains 1d8 + 2 charges daily. On a 1 after using the last charge, it becomes nonmagical.
Details
Type | Gear |
Category | Staff |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 5000.00 Gold Septims |