Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 378 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight0.50 lb.
Cost500.00 Gold Septims
Description
This ½ lb. cloth bag (gray, rust, or tan) appears empty but contains small fuzzy objects. As an action, you can pull one and throw it up to 20 ft., where it transforms into a friendly creature (determined by a d8 roll, based on bag color). It acts on your turn and vanishes at dawn or 0 HP. Use a bonus action to command it; otherwise, it acts naturally. You can summon up to 3 creatures per day. Gray Bag: Weasel Giant Rat Badger Boar Panther Giant Badger Dire Wolf Giant Elk Rust Bag:
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 0.50 lb. |
Cost | 500.00 Gold Septims |