The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas


Author's Note: The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 700 Points rn / Thousands to go lol Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played380 times
Cloned81 times
Created
124 days ago
Last Updated
Yesterday
VisibilityPublic
Sword of Wounding
RareWeapon (Martial Melee Weapons)
Sword of Wounding
Weight3.00 lb.
Cost2000.00 Gold Septims

Description

Hit points lost to this weapon can’t be regained by magic or regeneration—only through a short or long rest. Once per turn on a hit, you can wound the target. At the start of each of its turns, it takes 1d4 necrotic damage per wound. It can make a DC 15 Con save to end all wounds. Alternatively, it or a nearby creature can use an action to make a DC 15 Wis (Medicine) check to end the wounds.

Details
TypeWeapon
CategoryMartial Melee Weapons
RarityRare
Weight3.00 lb.
Cost2000.00 Gold Septims
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service