Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight0.10 lb.
Cost50000.00 Gold Septims
Description
This deck, found in a pouch or box, contains 13 or 22 ivory or vellum cards. Before drawing, declare how many you'll pull—any extras have no effect. Draws must happen within 1 hour of each other or the remaining cards activate all at once. Each card vanishes when drawn (except Fool or Jester, which return). Cards trigger powerful magical effects, from granting wealth or followers to causing curses, imprisonment, or death. Use playing cards to simulate the draws.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Legendary |
Weight | 0.10 lb. |
Cost | 50000.00 Gold Septims |