Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 380 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |

Weight0.10 lb.
Cost4000.00 Gold Septims
Description
This ring can store up to 5 levels of spells. When found, it holds 1d6 - 1 levels of GM-chosen spells. A creature can store a 1st–5th level spell by casting it into the ring while touching it; the spell takes no effect and uses space equal to its level. If there's not enough space, the spell is lost. While attuned, you can cast stored spells using the original caster's stats. Once cast, the spell is expended and frees up space in the ring.
Details
Type | Gear |
Category | Ring |
Rarity | Rare |
Weight | 0.10 lb. |
Cost | 4000.00 Gold Septims |