Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range70 - 80 (Avg: 75)
AC15
XP1800
Description
Draugr are ancient undead warriors, cursed to rise from their graves to protect their burial sites. They are driven by a relentless hunger for the living and a desire to reclaim their lost honor in battle.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Common, understands but cannot speak Draconic |
Defenses
Armor Class | 15 |
HP Range | 70 - 80 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Chilling Gaze
The Draugr targets one creature it can see within 30 feet. The target must succeed on a DC 14 Constitution saving throw or take 14 (4d6) cold damage and be frightened until the end of its next turn.
Greatsword Slash
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Multiattack
The Draugr makes two attacks with its weapon.