Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range60 - 90 (Avg: 75)
AC15
XP2900
Description
A dark sorcerer who wields the power of death, commanding the undead and manipulating life forces. They are often shunned by society, feared for their ability to raise the dead and curse the living.
Details
Size | Medium |
Type | Humanoid |
CR | 7 |
XP | 2900 |
Languages | Common, Infernal, Abyssal |
Defenses
Armor Class | 15 |
HP Range | 60 - 90 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Curse of Weakness
Target must succeed on a Wisdom saving throw or be cursed, suffering disadvantage on attack rolls and ability checks for 1 minute.
Necrotic Touch
A melee spell attack that deals 3d8 necrotic damage and reduces the target's maximum hit points by the amount dealt.
Raise Undead
The Necromancer can raise a number of corpses as skeletons or zombies, commanding them to fight for him.