The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas


Author's Note: The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 700 Points rn / Thousands to go lol Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
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Created
123 days ago
Last Updated
Yesterday
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Dwarven Centurion
CR 10Huge Construct
Dwarven Centurion
HP Range150 - 250 (Avg: 200)
AC18
XP5900

Description

A towering construct of ancient Dwemer design, the Dwemer Centurion is a formidable guardian of lost ruins. It is powered by a mysterious energy source, making it a relentless foe in battle.

Details
SizeHuge
TypeConstruct
CR10
XP5900
LanguagesUnderstands Dwarvish but cannot speak
Defenses
Armor Class18
HP Range150 - 250 (Avg: 200)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Arcane Blast

Ranged Spell Attack: +8 to hit, range 60 ft., one target. Hit: 22 (4d10) force damage.

Heavy Slam

Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 7) bludgeoning damage.

Multiattack

The Dwemer Centurion makes two attacks with its melee weapon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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