The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Bandit
CR 1.5Medium Humanoid
Bandit
HP Range40 - 50 (Avg: 45)
AC13
XP450

Description

Bandits are ruthless raiders and highwaymen who thrive on chaos and fear. They ambush travelers, extort the weak, and clash with rivals, all in pursuit of quick coin and plunder.

Details
SizeMedium
TypeHumanoid
CR1.5
XP450
LanguagesCommon, Thieves' Cant
Defenses
Armor Class13
HP Range40 - 50 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Ambush

The bandit can attempt to hide and ambush a target, gaining advantage on the first attack roll against them.

Intimidate

The bandit can attempt to intimidate a creature, forcing it to make a Wisdom saving throw (DC 12) or become frightened until the end of its next turn.

Light Crossbow

Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Melee Attack

The bandit makes a melee weapon attack with a dagger or short sword, dealing 1d6+2 piercing damage.

Ranged Attack

The bandit fires a shortbow at a target, dealing 1d6+2 piercing damage.

Scimitar

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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