The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Orsimer Warrior
CR 5Medium Humanoid
Orsimer Warrior
HP Range100 - 140 (Avg: 120)
AC16
XP1800

Description

Orsimer Warriors are proud and honorable fighters, known for their fierce loyalty to their clans and their unyielding resolve in battle. They embody the strength and endurance of their ancestors, often seen as brutal raiders but are skilled builders and smiths, shaped by hardship and pride.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon, Orcish
Defenses
Armor Class16
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Battle Cry

As a bonus action, the orc can let out a fierce battle cry, granting itself and allies within 30 feet advantage on their next attack roll.

Berserker Charge

The Orsimer Warrior can move up to its speed in a straight line toward a target and make a melee weapon attack. If the attack hits, it deals an additional 1d8 damage.

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Greataxe Attack

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d12 + 3 slashing damage.

Javelin

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Warrior's Fury

Once per day, the Orsimer Warrior can enter a state of berserk fury for 1 minute, gaining advantage on all melee attack rolls and dealing an additional 2d6 damage on successful hits.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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