Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
Orsimer Warriors are proud and honorable fighters, known for their fierce loyalty to their clans and their unyielding resolve in battle. They embody the strength and endurance of their ancestors, often seen as brutal raiders but are skilled builders and smiths, shaped by hardship and pride.
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Orcish |
Armor Class | 16 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Battle Cry
As a bonus action, the orc can let out a fierce battle cry, granting itself and allies within 30 feet advantage on their next attack roll.
Berserker Charge
The Orsimer Warrior can move up to its speed in a straight line toward a target and make a melee weapon attack. If the attack hits, it deals an additional 1d8 damage.
Greataxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Greataxe Attack
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d12 + 3 slashing damage.
Javelin
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Warrior's Fury
Once per day, the Orsimer Warrior can enter a state of berserk fury for 1 minute, gaining advantage on all melee attack rolls and dealing an additional 2d6 damage on successful hits.