Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
Clannfear are aggressive, reptilian Daedra known for their relentless nature and territorial behavior. They charge at their prey with reckless abandon, using their sharp beaks and claws to inflict devastating damage. Often marked with magical brands, they serve various Daedric Princes and are found in the twisted realms of Oblivion as well as near Daedric Ruins on Nirn.
Size | Medium |
Type | Monstrosity |
CR | 5 |
XP | 1600 |
Languages | None |
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.
Multiattack
The Clannfear makes two attacks: one with its bite and one with its claws.
Tail Swipe
The Clannfear swings its tail in a wide arc. Each creature within 10 feet must make a DC 15 Dexterity saving throw, taking 15 (2d10 + 4) bludgeoning damage on a failed save, or half as much damage on a successful one.