Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
Dark Seducers are alluring Daedric beings that serve as bodyguards, assassins, and enforcers for their masters. They wield both martial prowess and devastating magic, using their beauty as a weapon of manipulation and fear.
Size | Medium |
Type | Fiend |
CR | 8 |
XP | 3900 |
Languages | Common, Infernal |
Armor Class | 16 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Seductive Whisper
The Dark Seducer targets one creature within 30 feet. The target must succeed on a DC 16 Wisdom saving throw or be charmed for 1 minute. The charmed target regards the Dark Seducer as a trusted friend.
Shadow Blade
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 5) psychic damage.
Spellcasting
The Dark Seducer can cast spells as a 10th-level spellcaster. Spell save DC 16. They have the following spells prepared: 1st (4 slots): Charm Person, Disguise Self; 2nd (3 slots): Invisibility, Mirror Image; 3rd (3 slots): Fear, Hypnotic Pattern; 4th (3 slots): Greater Invisibility, Phantasmal Killer.