Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range150 - 150 (Avg: 150)
AC17
XP3900
Description
Frost Atronachs are towering guardians of ice, serving as both protectors and enforcers in the frigid realms of Oblivion. They are known for their immense strength, durability, and the ability to regenerate in cold environments, making them formidable foes in battle.
Details
Size | Large |
Type | Elemental |
CR | 7 |
XP | 3900 |
Languages | None |
Defenses
Armor Class | 17 |
HP Range | 150 - 150 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Hurl Ice
The Frost Atronach tears off a chunk of its own body and hurls it at a target, dealing 4d8 cold damage on a hit.
Icy Slam
The Frost Atronach slams its icy fist down on a target, dealing 3d10 bludgeoning damage and 2d6 cold damage.
Regenerate
At the start of its turn, the Frost Atronach regains 10 hit points if it has at least 1 hit point and is in an area of cold.