The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Golden Saint
CR 8Medium Celestial
Golden Saint
HP Range100 - 140 (Avg: 120)
AC18
XP3900

Description

Golden Saints, or Aureals, are Daedric beings of striking beauty and fierce pride, serving Sheogorath with unwavering loyalty. They embody ideals of discipline and honor, but their arrogance and cruelty make them formidable foes.

Details
SizeMedium
TypeCelestial
CR8
XP3900
LanguagesCelestial, Common
Defenses
Armor Class18
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Divine Retribution

When a creature within 30 feet of the Golden Saint attacks it, the Golden Saint can use its reaction to make a melee attack against that creature.

Golden Spear

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Radiant Burst

The Golden Saint releases a burst of radiant energy in a 15-foot radius. Each creature in that area must make a DC 16 Constitution saving throw, taking 27 (6d8) radiant damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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