Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range300 - 300 (Avg: 300)
AC20
XP13000
Description
Iron Atronachs are colossal constructs of fused iron and molten metal, serving as engines of destruction from the volcanic realms of Oblivion. They are known for their immense strength, resilience to elemental magic, and the ability to radiate intense heat, making them formidable foes in battle.
Details
Size | Huge |
Type | Construct |
CR | 15 |
XP | 13000 |
Languages | None |
Defenses
Armor Class | 20 |
HP Range | 300 - 300 (Avg: 300) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Crushing Blow
The Iron Atronach slams its fist down on a target, dealing 4d12 bludgeoning damage.
Lightning Absorption
The Iron Atronach absorbs lightning damage, healing for half the damage dealt.
Molten Aura
Any creature that starts its turn within 10 feet of the Iron Atronach takes 3d6 fire damage.