Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range75 - 95 (Avg: 85)
AC15
XP1600
Description
Nereids are ethereal, mer-like beings that embody the beauty and mystery of water. They are known for their enchanting songs and powerful water magic, often serving as guardians of sacred sites and natural bodies of water.
Details
Size | Medium |
Type | Fey |
CR | 5 |
XP | 1600 |
Languages | Common, Sylvan |
Defenses
Armor Class | 15 |
HP Range | 75 - 95 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Mist Barrier
The Nereid creates a protective barrier of mist, granting herself and allies within 10 feet a +2 bonus to AC until the start of her next turn.
Siren Song
The Nereid sings a haunting melody that can charm creatures within 60 feet. Affected creatures must succeed on a DC 18 Wisdom saving throw or be charmed for 1 minute.
Water Blast
The Nereid conjures a blast of water, dealing 3d8 cold damage to a target within 60 feet. The target must succeed on a DC 16 Constitution saving throw or be knocked prone.