The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Scorion
CR 8Large Monstrosity
Scorion
HP Range100 - 140 (Avg: 120)
AC16
XP3900

Description

Scorions are large, arachnoid Daedra drawn to strong magical activity, skittering across surfaces with mechanical precision. They drain magical energy from their surroundings, using it to empower their destructive abilities while avoiding direct confrontation.

Details
SizeLarge
TypeMonstrosity
CR8
XP3900
Languagesunderstands Abyssal but cannot speak
Defenses
Armor Class16
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Arcane Drain

The Scorion targets one creature within 30 feet, siphoning magical energy. The target must succeed on a DC 16 Constitution saving throw or take 27 (6d8) force damage and the Scorion regains hit points equal to half the damage dealt.

Energy Burst

The Scorion releases a burst of unstable energy in a 15-foot radius. Each creature in that area must make a DC 16 Dexterity saving throw, taking 36 (8d8) lightning damage on a failed save, or half as much damage on a successful one.

Teleportation Skitter

The Scorion can teleport up to 60 feet to an unoccupied space it can see, avoiding opportunity attacks.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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