The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!


Author's Note: Slowed down but still alive and makin progress The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 530 Points rn / Thousands to go lol NPC's in progess, 450 NPC's rn Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
Played830 times
Cloned120 times
Created
169 days ago
Last Updated
3 days ago
VisibilityPublic
Wrath of Sithis
CR 10Medium Undead
Wrath of Sithis
HP Range100 - 140 (Avg: 120)
AC17
XP5900

Description

The Wrath of Sithis is a relentless specter summoned to punish betrayal within the Dark Brotherhood. It embodies the wrath of the void, seeking to annihilate traitors with its cursed magic and deadly dagger.

Details
SizeMedium
TypeUndead
CR10
XP5900
Languagesunderstands Common and Infernal but cannot speak
Defenses
Armor Class17
HP Range100 - 140 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Dagger of Discipline

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) piercing damage, and the target must succeed on a DC 16 Constitution saving throw or take an additional 27 (6d8) necrotic damage.

Necrotic Touch

Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (4d6 + 4) necrotic damage, and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.

Shadow Step

The Wrath of Sithis can teleport up to 60 feet to an unoccupied space it can see that is in dim light or darkness.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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