Fantasy
Tamriel: 9 Provinces, 5 Oceans, 19 Planes, 150 Villages, 64 Cities and a very long roadmap!
Author's Note: Slowed down but still alive and makin progress
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 530 Points rn / Thousands to go lol
NPC's in progess, 450 NPC's rn
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 830 times |
Cloned | 120 times |
Created | 169 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range80 - 90 (Avg: 85)
AC15
XP1600
Description
Wrathmen are gaunt, skeletal undead driven by torment and hunger, stalking the living with grim determination. They retain a twisted intellect and fight with discipline, seeking to feel life again through slaughter.
Details
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1600 |
Languages | understands Common and one other language of its choice, but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 80 - 90 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Soul Rend
The Wrathman makes a melee weapon attack with its weapon, dealing 2d8 + 5 slashing damage. On a hit, the target must succeed on a DC 15 Constitution saving throw or take an additional 2d8 necrotic damage.
Spectral Wail
The Wrathman emits a chilling wail. Each creature within 30 feet must make a DC 15 Wisdom saving throw or be frightened until the end of their next turn.