Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-6159, 3935) |
Halfway between Koeglin Village and Wayrest, where Stormhaven’s hills flatten into windswept barrens, the crumbled remains of Bonesnap Ruins fester beneath choking ivy and soot‑black moss. Once a minor Ayleid watchpost, it now groans under the weight of goblin drums and greasy bonfires—claimed by the Bonesnap tribe, who daub its marble halls with bone paint and string teeth from its vaulted ceilings. The Lion Guard keeps a wary encampment nearby, drawn by disturbing rumors: strange lights pulsing in the lower chambers, and travelers found wandering blind and raving. Whispers tell of a bone-masked goblin shaman consorting with an unseen benefactor, coaxing Daedra into crude summoning circles carved into the floor with fishbone knives. The outer ruins are littered with crude effigies and scorched footprints that refuse to fade. Deep inside, Ayleid warding runes flicker back to life—some to seal the doors, others to welcome what waits beyond them.