Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Western Watchtower
Point of Interest
Details
Coordinates | (59, 4560) |
Description
Just west of Whiterun along the road to the Reach, the Western Watchtower stands as a weathered stone outpost overlooking the plains. Once a routine guard post for Whiterun Hold, its high walls and central fire pit served as a lookout for bandits, wild beasts, and potential threats from the west. In recent times, the tower gained notoriety as the site of one of Skyrim’s first known dragon attacks in the Fourth Era, leaving part of it scorched and crumbling. Despite the damage, it remains partially manned by Whiterun’s guards and now serves as both a symbol of vigilance and a grim reminder of the return of the dragons. The land around it bears the scars of fire and claw, but the tower still stands—scarred, but unyielding.