Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Broken Fang Cave
Point of Interest
Details
Coordinates | (-870, 4522) |
Description
Hidden in the rocky hills northwest of Whiterun, Broken Fang Cave appears at first glance to be a simple animal den, with claw-marked stone and a narrow, overgrown entrance. But beneath its shadowed mouth lies a grim secret—an active vampire lair used by a small coven to hide from the sun and feed in secrecy. Within, the cave twists into narrow chambers lit by torchlight and filled with coffins, feeding tables, and stolen goods. Thralls and feral creatures serve the vampires, who guard their domain fiercely. Bloodstains mark the stone, and the deeper one goes, the colder and quieter it becomes. Though not large, Broken Fang Cave is deadly for the unprepared—a nest of darkness lurking just out of sight in Skyrim’s wild heart.