The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas


Author's Note: The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 700 Points rn / Thousands to go lol Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
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123 days ago
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Dushnikh Mine
Dushnikh Mine
Point of Interest
Details
Coordinates(-2618, 4421)
Description

Located within the stronghold of Dushnikh Yal, southwest of Markarth, Dushnikh Mine is a vital source of orichalcum ore, the prized metal used by the Orcs to forge their heavy armor and weapons. The mine tunnels stretch beneath the mountainside, lit by torchlight and echoing with the rhythmic sound of pickaxes striking stone. Crates, smelters, and ore carts line the entrance, bearing signs of constant use. Operated by the Orcs of the stronghold, the mine is closed to outsiders unless given permission by the chieftain. Within the tribe, mining is both duty and tradition—providing the materials that uphold the strength and pride of the stronghold. Though the work is grueling, Dushnikh Mine is respected, not feared—a place of toil and craftsmanship, where metal is drawn from the mountain to become the lifeblood of Orcish steel.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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