The Elder Scrolls: Tamriel world illustration - Fantasy theme
Fantasy

The Elder Scrolls: Tamriel

J
Jefferson

Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas


Author's Note: The World Contains: 64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate. POI's in progress, 700 Points rn / Thousands to go lol Tavern Starts: The Oak and Sentinel - Cyrodiil The Sapphire Dancer - Hammerfell The Silver Hart - High Rock The Luminous Bough - Summerset The Verdant Hollow - Valenwood The Dustwalker’s Den - Elsweyr The Muckwallow Lantern - Black Marsh The Silted Hound - Morrowind The Sleeping Giant Inn - Skyrim As the beastfolk say, "May your road lead you to warm sands" CRASH WARNING on Locations tab v v v v v v v
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Darkfall Cave
Darkfall Cave
Point of Interest
Details
Coordinates(-2728, 6144)
Description

Hidden in the remote, mountainous northwestern Reach, Darkfall Cave begins as a quiet stream-fed cavern lit by shafts of pale light and the sound of rushing water. What seems at first like a peaceful grotto quickly gives way to treacherous, collapsing tunnels and sheer drops, leading into the forgotten depths of Skyrim. The cave serves as the gateway to Darkfall Passage and the lost Forgotten Vale, central to the Dawnguard questline and the ancient legacy of the Snow Elves. Strange glowing fungi light the way deeper into the earth, and remnants of long-lost civilizations linger just beyond the veil of shadow. Darkfall Cave is not just a passage, but a descent into history and myth—a place where the forgotten past begins to stir, and the boundary between Nirn and the divine grows thin beneath the mountains.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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