Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
v v v v v v v
Played | 378 times |
Cloned | 81 times |
Created | 124 days ago |
Last Updated | Yesterday |
Visibility | Public |
Whiterun Gate
Point of Interest
Details
Coordinates | (358, 4681) |
Description
The main gate of Whiterun stands tall and imposing at the end of a winding stone path, flanked by heavy wooden doors reinforced with iron bands. Guarded at all hours by city watch in steel mail, it marks the threshold between the untamed plains of Skyrim and the bustling heart of the city. The walls rise high around it, crowned with battlements and banners bearing the horse sigil of Whiterun. Merchants, travelers, and messengers pass through daily, their footsteps echoing over cobbles worn smooth by generations.