Fantasy
Tamriel is shaped by myth and memory, built upon the bones of Ayleids, Dwemer & Dragons. 600+ areas
Author's Note:
The World Contains:
64 cities, 150 villages, 7 provinces, 5 oceans, all canon regions within each province, 127 TES canon spells (and most 5e), 15 Races, and the map which I made/edited with Inkarnate.
POI's in progress, 700 Points rn / Thousands to go lol
Tavern Starts:
The Oak and Sentinel - Cyrodiil
The Sapphire Dancer - Hammerfell
The Silver Hart - High Rock
The Luminous Bough - Summerset
The Verdant Hollow - Valenwood
The Dustwalker’s Den - Elsweyr
The Muckwallow Lantern - Black Marsh
The Silted Hound - Morrowind
The Sleeping Giant Inn - Skyrim
As the beastfolk say,
"May your road lead you to warm sands"
CRASH WARNING on Locations tab
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Played | 370 times |
Cloned | 81 times |
Created | 123 days ago |
Last Updated | Yesterday |
Visibility | Public |
Whiterun Hall of the Dead
Point of Interest
Details
Coordinates | (407, 4723) |
Description
Built into the base of the city’s cliffs beneath the Temple of Kynareth, the Hall of the Dead is a solemn, stone-walled crypt where Whiterun’s departed are laid to rest. Maintained by the quiet and dutiful Priest of Arkay, Andurs, the hall is dimly lit by flickering candles and lined with alcoves holding ancient urns and stone sarcophagi. The air is cool and reverent, filled with the scent of incense and the weight of centuries. Despite its eerie silence, the hall is a place of peace, where the dead are honored and protected from profane disturbance.